Thursday, November 9, 2017

FLUXX

http://www.looneylabs.com/sites/default/files/Fluxx5.0_3D-Contents_sm.jpg
Summary: Fluxx is a game were every round the rules and goals for winning change up. It is a game where you have to see connection between different keepers. This game is a great reflection of Cross Cutting concepts. Keeper goals always have to do with connection two related keepers together to win the game. We have been presented with the challenge of  making a Fluxx game related to a science topic. For example my game is about Astronomy so one of the goals could be collect the Big and Little Dipper.


S&EP: Asking Questions Defining Problems: We mostly  were asking questions and defining problems when making our goals. We of course wanted to make our goals interesting and not too much of a stretch. This did require mixing things around and replacing keepers. It took further investigating even into greek mythology. We say how important or unimportant a keeper was and changed or kept it accordingly. It wasn't just a two second choice but you needed to select your keepers with care so they could fit. Just like a puzzle piece. All the pieces must have a purpose and fit or it just won't work.

XCC: Patterns: Have you ever looked up at the night sky and traced the stars? Well other people had that exact same hobby. You have just made a constellation. Constellations are like the connect the dots of the stars. This makes interesting designs such as the Big Dipper, and Orion's belt. Constellations which ties into my Fluxx game tend to have a background. For example the constellation Hercules connects with the Greek Mythological hero Hercules. Galileo was one of the first astronomers and he looked into the night sky like you may and discovered many things. Like the rings of saturn and Callisto. So next time you are staring at the stars know that their is an entire world up there!

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